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Blenchmark 1.0.5 is out!

I just made the blenchmark addon 1.0.5 available. This update mainly consists of changes made to gain more control over the benchmark results. The following changes were implemented:

  • If the render scene is changed in the current session, you can't benchmark. When you try, the scene will be reloaded. After that benchmarking is possible again.
  • If the .blend contains saved changes, you won't be able to benchmark.
  • I decided to take control over what version is used to benchmark, every one will be forced to use version 1.0.5 now.
  • The benchmark sends the addon version and devicetype (gpu or cpu) with the results to way the cpu and gpu charts are updated automaticly.
  • The results are sent to now, and not to the old website anymore. The old site will be deleted anytime soon.
  • I changed some texts in the in the addon.
  • I cleaned the blender interface. Less headers are present.

I also made some changes to the website As always, the addon is somewhat tested, but not extensively. Please report any bugs and I will squash them as soon as possible.

I'm planning to make the next update about the scene itself. I'd like to add gpu and cpu optimized scenes. Maybe some extra scenes to benchmark the newer cards better. This way the differences between newer cards are better visible. Mike Pan gave me permission to use his new BMW scene for benchmarking, so I will replace the "old" one.

Kind regards and happy benchmarking!

Future changes

The last addon update had a very good result. The gpu information is much better now and comparisons do make sense now. I made 2 new overviews to seperate the CPU from de GPU benchmarks. You can find these overview under the Benchmarks menu.

In the meantime I am preparing the next addon update. It will send also the device type with the results, so the website automaticly seperates CPU's from GPU's. I am updating the scene to make it less depending on the CPU when rendering with the GPU. The addon is also going to change the tile size according to the device being used. In the next version the addon will set render settings like samples, resolution and aspect ratio as soon as the benchmark starts. This is to prevent changes made by the user to speed up the benchmark and corrupt the results. When the new version of the addon goes live, the old website will go down. is fully operational and there is no use in keeping the old website.

I am also exploring the possibility to create a standalone application using blender. This way also non blender users can benchmark their devices.

This is it for now,
Happy benchmarking!


Recent News Post date
New version released Monday, July 28, 2014 - 19:52
Blenchmark has gone public Thursday, July 24, 2014 - 12:28
Benchmark your CPU or GPU! Tuesday, July 8, 2014 - 11:09
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On the Subject of Me

On the Subject of Me

I'm Mark aka Dark, MAD for short. Among other things I am a Blender 3D enthusiast. I founded the Dutch Blender Community forums and build this site to work with the Blenchmark add-on I created for Blender 3D.

Get to know me, see my work

About Blender

Blender is a free and open source 3D animation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.